Sales brief for Algebra Studio's motorized racer labs — coordinate geometry & graphing (Finding P.I.P.E.R.) and ratio, rate & percent (Journey to Titan).
When to Lead with Space Academy
Lead with Space Academy when the buyer says "STEM," "hands-on," or "motorized" — or when the conversation is upper elementary / early middle school and the need is coordinate geometry, graphing, ratio, rate, or percent. The motorized racer is the hook: students build a real vehicle, collect real distance and time data, and use the math to complete a rescue mission. That combination of engineering and mathematics is what distinguishes Space Academy from everything else in the catalog.
Finding P.I.P.E.R. covers coordinate plane, ordered pairs, graphing, and polygon classification for grade 5. Journey to Titan covers ratio, unit rate, percent, and proportional reasoning for grade 6. Both use the same motorized racer (Circuit Cubes™ E.E.V.) but cover different math and are sold separately. A school doing Finding P.I.P.E.R. in 5th grade can add Journey to Titan in 6th — same format, same racer, next-level math.
When NOT to lead with Space Academy: If the buyer needs fractions (lead with Mega Mini Games). If the buyer needs algebra or equation-solving (lead with Essentials). If the buyer is grade 3 and needs area/perimeter/multiplication (lead with PRISM). Space Academy is specifically for coordinate geometry + graphing (grade 5) and ratio + rate + percent (grade 6). The motorized racer is compelling, but it only matters if the math matches the need.
The 30-Second Pitch
What to Show in a Meeting Rep Only
If you have 60 seconds
Open an Explore page for Finding P.I.P.E.R. or Journey to Titan and show photos of students building the motorized racer and collecting data. The racer is immediately visible — this is math that produces a real vehicle and real measurements. Have the page open before the meeting starts.
If you have 5 minutes
Show the session arc for whichever lab matches their grade level. For Finding P.I.P.E.R.: start with Session 2 (Locate P.I.P.E.R. — ordered pairs on a grid map), jump to Session 3 (Build the E.E.V.), then Session 6 (Create Graphs — students plot their own data and make predictions). For Journey to Titan: start with Session 3 (Time Trials — calculating unit rate from real data), Session 6 (Changing Speeds — variable rate), Session 7 (Flight Plan — percent increase and decrease). The arc is narrative mission → build a racer → collect data → use the math to solve the mission.
If you have 15 minutes
Walk through the teaching portal for one lab. Open a data collection session — Session 5 (Collect Data) for Finding P.I.P.E.R. or Session 3 (Time Trials) for Journey to Titan — and advance through 4–5 slides. Show the structure: Howie's video walkthrough, the student activity, the timer. Then show Session 3 for P.I.P.E.R. (Build an E.E.V.) where teams construct the motorized racer. The physical construction is what gets students invested — they build something that moves, then the math is about understanding and predicting that movement. End with the standards alignment.
If you're meeting a teacher specifically
Show the teaching portal from their perspective. Click through 5–6 slides of a data session, play Howie's video walkthrough. Teachers see immediately that the slides run the session and the video shows exactly what to do. Then show how the narrative connects: each session is a step in the rescue mission, so students have a reason to be precise with their data and careful with their math — the mission depends on it. That narrative structure is what makes data collection feel purposeful rather than procedural.
Presentation Decks
Tailored slide decks for different audiences. Open in Google Slides, present directly or make a copy to customize.
For Teachers & Coaches Coming Soon
Motorized racer, data collection, teaching portal walkthrough, session arc.
For Principals Coming Soon
STEM integration, visible engagement, standards coverage, pilot proposal.
For Coordinators Coming Soon
Standards alignment, supplement positioning, math-engineering bridge.
For District Leaders Coming Soon
Two-year STEM sequence, funding pathways, pilot + evaluation.
Space Academy–Specific Objections Rep Only
These are objections specific to this product line. For universal objections (budget, time, evidence, digital), see the Scenarios page.
What's in the Kit
Each lab ships separately. The Circuit Cubes™ motorized racer kits are the core durable component — buy once, use every year. Both labs share the same racer platform but include different mission-specific materials. Print consumables (maps, flags, data sheets, mission cards, graph paper) are available as refill packs.
Standards by Session
Coordinate plane, ordered pairs, graphing, polygon classification
| Session | What Students Do | Standards |
|---|---|---|
| 1 | Crew badge — plot & connect points on the coordinate plane | 5.G.A.1 |
| 2 | Locate P.I.P.E.R. — ordered pairs & grid-based problem-solving | 5.G.A.1, 5.G.A.2 |
| 3 | Build an E.E.V. — engineering design | — |
| 4 | Predict rate — generate & analyze patterns | 5.OA.B.3 |
| 5 | Collect data — standardized measurement & recording | 6.RP.A.3 |
| 6 | Create graphs — plot data & make predictions | 5.OA.B.3 |
| 7 | Simulate rescue — place value & multiplication at scale | 5.NBT.A.1 |
| 8 | Decipher code — plot vertices & classify polygons | 5.G.B.3, 5.G.B.4 |
| 9 | Reactivate transmitter — interpret graphs & tables | 5.OA.B.3 |
| 10 | Evacuate the planet — rate, ratio & graphing | 5.OA.B.3, 6.RP.A.3 |
Ratio, unit rate, percent, proportional reasoning
| Session | What Students Do | Standards |
|---|---|---|
| 1 | Team flag — ratio & scale design | 6.RP.A.1 |
| 2 | Build E.E.V. & predict — rate & data | 6.RP.A.2 |
| 3 | Time trials — unit rate | 6.RP.A.2, 6.RP.A.3 |
| 4 | Rate predictions — proportional reasoning | 6.RP.A.3 |
| 5 | Develop accuracy — precision & measurement | 6.RP.A.3 |
| 6 | Changing speeds — variable rate | 6.RP.A.3, 7.RP.A.2 |
| 7 | Flight plan — percent increase & decrease | 6.RP.A.3, 7.RP.A.3 |
| 8 | Decode launch sequence — ratio & percent | 6.RP.A.3 |
| 9 | Send TYRO to Titan — apply rate & ratio | 6.RP.A.3 |
| 10 | Evacuate the planet — rate, ratio & percent | 6.RP.A.1–3 |
PD Workshop Connection
How PD works with Space Academy
In the half-day PD workshop, the facilitator uses a Space Academy session as the core activity — typically a session where the math and the mission intersect, such as Session 2 (Locate P.I.P.E.R. — ordered pairs on a grid map) for Finding P.I.P.E.R. or Session 3 (Time Trials — calculating unit rate) for Journey to Titan. Teachers experience the session as learners first: they plot coordinates on oversized planet maps, collect and record data, and work through the math collaboratively. Then they unpack the teaching moves with the facilitator: how to set up the activity so teams stay organized, how the narrative drives precision, how to use Howie's video walkthroughs effectively, and how the teaching portal scaffolds each step. They leave understanding both the mathematical content and the pedagogy of narrative-driven, hands-on instruction.
The sentence for the buyer: "We offer a half-day PD workshop where a nationally recognized math educator leads your teachers through a Space Academy session — they work through the mission activities themselves, then unpack the teaching moves. It's genuine professional development on structuring hands-on, narrative-driven math instruction. $3,995, up to 30 teachers, fundable through Title II-A as a separate line item from the kits."
Pair With
Mega Mini Games: The Next Big Game (Grade 5)
Complement to Finding P.I.P.E.R. for 5th grade. The Next Big Game covers fraction operations through physical games — different math domain, different materials, same enrichment time slot. Schools with enough flex time can run both in 5th grade, or use one per semester.
Essentials: Balance Lab (Grade 6)
Natural next step after Journey to Titan. Balance Lab covers equation-solving through a physical balance and cups-and-cubes — different math, same hands-on philosophy. Schools doing Journey to Titan in 6th can add Balance Lab in 6th or 7th for the algebra bridge.
Games Library (Free)
Use as a lead-in. Send a teacher 2–3 free print-and-play games that connect to coordinate geometry or ratio concepts, follow up in two weeks, ask how students responded. If the games land, propose the full Space Academy lab experience. The free games demonstrate the collaborative format with zero commitment.
The Full 3–8 Sequence
For district-level conversations: PRISM (grade 3) → Design Game X (grade 4) → The Next Big Game + Finding P.I.P.E.R. (grade 5) → Journey to Titan + Balance Lab (grade 6) → Slope Lab (grade 7+). Space Academy anchors grades 5–6 in the middle of the sequence, bridging elementary fractions and middle school algebra.
Pricing
Each lab is priced and sold separately. Same price structure, same kit sizes. The racer kits are identical — schools buying both labs get two sets of racers.
| Kit Size | Teams / Students | Price | Per Student |
|---|---|---|---|
| Starter Kit | 2 teams · 8 students | $299 | ~$37 |
| 4-Team Kit Lead with this | 4 teams · 16 students | $549 | ~$34 |
| Full Kit | 7 teams · up to 28 students | $895 | ~$32 |
| Kit Size | Teams / Students | Price | Per Student |
|---|---|---|---|
| Starter Kit | 2 teams · 8 students | $299 | ~$37 |
| 4-Team Kit Lead with this | 4 teams · 16 students | $549 | ~$34 |
| Full Kit | 7 teams · up to 28 students | $895 | ~$32 |
Circuit Cubes™ motorized racer kits are fully durable — no replacement needed. Print consumables (maps, flags, data sheets, graph paper) available as refill packs. Cost per student is for 15–20 hours of instruction per lab.
Add PD: $3,995 for a half-day workshop, up to 30 teachers. Fundable through Title II-A (separate budget line from kits). See the Funding Guide for details.